@Corjan-Meijerink said in Statement regarding battery usage:
@richtea999 Just improving
Very curious about what they come up with.
Hahaha, and why that?
setState() forces a stateful widget to redraw, and if HERE have them all over their code, it may cause many unneeded redraws of the screen. It's quite hard work to keep those calls to the absolute minimum.
You may request or define a 40 frames/second, but if they're calling setState() 100/second, it's going to be doing the 100 regardless of your requested setting.
But I'm teaching Grandma to suck eggs, as they say!
Well done for twisting their arm. Fingers crossed it gets properly fixed.